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Scene
background
ambient light
scene.fog
THREE.Fog()
scene.fog.color
THREE.Material
transparent
opacity
depthTest
depthWrite
alphaTest
visible
side
THREE.FrontSide
THREE.BackSide
THREE.DoubleSide
THREE.MeshBasicMaterial
color
wireframe
wireframeLinewidth
shading
THREE.FlatShading
THREE.SmoothShading
vertexColors
THREE.NoColors
THREE.FaceColors
THREE.VertexColors
fog
envMaps
none
reflection
refraction
map
none
grass
specularMap
none
grass
alphaMap
none
grass
morphTargets
combine
THREE.MultiplyOperation
THREE.MixOperation
THREE.AddOperation
reflectivity
refractionRatio
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