objects
0
vertices
0
triangles
0
x
translate ( w )
rotate ( e )
scale ( r )
grid:
snap
local
show
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Add
Group
Plane
Box
Circle
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TorusKnot
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autosave
r79
SCENE
PROJECT
SETTINGS
Camera
Scene
Fog
None
Linear
Exponential
OBJECT
GEOMETRY
MATERIAL
Type
UUID
⟳
Name
Position
Rotation
Scale
Fov
Near
Far
Intensity
Color
Ground color
Distance
Angle
Penumbra
Decay
Shadow
cast
receive
Visible
User data
Type
UUID
⟳
Name
Vertices
Faces
New
Copy
Paste
Type
LineBasicMaterial
LineDashedMaterial
MeshBasicMaterial
MeshDepthMaterial
MeshNormalMaterial
MeshLambertMaterial
MeshPhongMaterial
MeshStandardMaterial
ShaderMaterial
SpriteMaterial
UUID
⟳
Name
Program
Info
Vertex
Fragment
Color
Roughness
Metalness
Emissive
Specular
Shininess
Vertex Colors
No
Face
Vertex
Skinning
Map
Alpha Map
Bump Map
Normal Map
Displace Map
Rough. Map
Metal. Map
Specular Map
Env Map
Light Map
AO Map
Emissive Map
Side
Front
Back
Double
Shading
No
Flat
Smooth
Blending
No
Normal
Additive
Subtractive
Multiply
Custom
Opacity
Transparent
Alpha Test
Wireframe
Animation
Script
New
Renderer
WebGLRenderer
CanvasRenderer
SVGRenderer
SoftwareRenderer
RaytracingRenderer
antialias
shadows
γ input
γ output
Editable
VR
Theme
light
dark
HISTORY
persistent