Object3D

Scene

Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.

Constructor

Scene()

Create a new scene object.

Properties

.fog

A fog instance defining the type of fog that affects everything rendered in the scene. Default is null.

.overrideMaterial

If not null, it will force everything in the scene to be rendered with that material. Default is null.

.autoUpdate

Default is true. If set, then the renderer checks every frame if the scene and its objects needs matrix updates. When it isn't, then you have to maintain all matrices in the scene yourself.

Methods

Source

src/scenes/Scene.js
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