Object3D →
ArrowHelper
An 3D arrow Object.
Example
var dir = new THREE.Vector3( 1, 0, 0 ); var origin = new THREE.Vector3( 0, 0, 0 ); var length = 1; var hex = 0xffff00; var arrowHelper = new THREE.ArrowHelper( dir, origin, length, hex ); scene.add( arrowHelper );
Constructor
dir -- Vector3 -- direction from origin. Must be a unit vector.
origin -- Vector3
length -- scalar
hex -- hexadecimal value to define color ex:0xffff00
headLength -- The length of the head of the arrow
headWidth -- The length of the width of the arrow
This creates an arrow starting in origin in the direction dir for a certain length. It is also possible to change color.
Properties
Contains the line part of the arrowHelper.
Contains the cone part of the arrowHelper.
Methods
hex -- The hexadicmal value of the color
Sets the color of the arrowHelper.
length -- The desired length
headLength -- The length of the head of the arrow
headWidth -- The length of the width of the arrow
Sets the length of the arrowhelper.
dir -- The desired direction. Must be a unit vector.
Sets the direction of the arrowhelper.
Source
src/extras/helpers/ArrowHelper.js
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