Curve →
SplineCurve
Create a smooth 2d spline curve from a series of points
Example
// Create a sine-like wave var curve = new THREE.SplineCurve( [ new THREE.Vector2( -10, 0 ), new THREE.Vector2( -5, 5 ), new THREE.Vector2( 0, 0 ), new THREE.Vector2( 5, -5 ), new THREE.Vector2( 10, 0 ) ] ); var path = new THREE.Path( curve.getPoints( 50 ) ); var geometry = path.createPointsGeometry( 50 ); var material = new THREE.LineBasicMaterial( { color : 0xff0000 } ); // Create the final Object3d to add to the scene var splineObject = new THREE.Line( geometry, material );
Constructor
SplineCurve( points )
points – An array of
Vector2 points
Properties
Methods
See Curve for inherited methods
Source
src/extras/curves/SplineCurve.js
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